This board game explores the semantic field of "learning and knowledge" and introduces the notion of the "structural field" of the Arabic language.
From 8 years old.
Linguistic objectives
This game is built around words and their grammatical roots. Usually these notions are boring and difficult to acquire. We propose you to approach these notions in a didactic and playful way.
Cognitive objectives
Work on attention, concentration, mental flexibility and semantic memory enrichment.
Cultural contribution
You will also discover in this game the portrait of Fatima Al-Fihriya, founder of the first university in the world.
Content
53 "word" cards divided into 14 "root" families, 7 "chance" cards.